Initial Release!
I have released the first demo just in time for IMGJ 32 so I can get some early feedback.
There is still lots of work that I feel needs to be done for me to be happy with the game, and there are many features that are very necessary that I have not implemented yet. However, I will admit that it is in a good state to begin playtesting, and I am very pleased with the amount of progress I have been able to make in such a short time period.
I plan to release a major update soon that will address the following and hopefully more:
- Adding a tutorial
- Sound effects
- Tower Targeting (Close, Last, etc.)
- Much more content & balance changes
- Comeback mechanic
- Mining Outpost guns (to avoid dying to a few bugs that you cant reach)
- More interesting way to make money
Files
Private Mining Company
Classic tower defense with a hardcore twist
Status | In development |
Author | AssassinMonkey |
Genre | Strategy |
Tags | 2D, Perma Death, Pixel Art, Sci-fi, Singleplayer, Space, Top-Down, Tower Defense |
Languages | English |
More posts
- The Great Next Fest Update51 days ago
- Steam Demo Release!Jul 22, 2024
- Teaser: Permanent Upgrades & New LevelsJun 26, 2024
- Teaser: Mining overhaul, player controlled enemy spawningJun 08, 2024
- Secret Bonus FINAL Itch UpdateJun 06, 2024
- Update 3: ContentJun 02, 2024
- HotfixApr 23, 2024
- Mini Update - 2Apr 22, 2024
- Mini Update - 1Apr 18, 2024
- HotfixApr 13, 2024
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