Teaser: Mining overhaul, player controlled enemy spawning
For the upcoming Steam demo, I have developed a system to automatically spawn enemies given a difficulty. On top of providing more balance and variety, this has given me an idea for a new gameplay concept.
I have scrapped the wave system entirely, opting instead to give full control over when mining drills are active. This in turn, gives you complete control over when enemies are spawning.
As mentioned, I am no longer publishing updates to the Itch page (for now, I will probably update it one more time with the release of the steam demo.)
This update is available to try RIGHT NOW! You just have to join the Discord. You will see regular progress updates and get constant access to new updates for the game.
Private Mining Company
Classic tower defense with a hardcore twist
Status | In development |
Author | AssassinMonkey |
Genre | Strategy |
Tags | 2D, Perma Death, Pixel Art, Sci-fi, Singleplayer, Space, Top-Down, Tower Defense |
Languages | English |
More posts
- The Great Next Fest Update50 days ago
- Steam Demo Release!Jul 22, 2024
- Teaser: Permanent Upgrades & New LevelsJun 26, 2024
- Secret Bonus FINAL Itch UpdateJun 06, 2024
- Update 3: ContentJun 02, 2024
- HotfixApr 23, 2024
- Mini Update - 2Apr 22, 2024
- Mini Update - 1Apr 18, 2024
- HotfixApr 13, 2024
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